A voxel roguelike game
Santa Nibal is a Game Jam project without being registered in a any specific Game Jam on itch.io.
We were 2 working on the project and our goal was to create a game based on Christmas and having a strong procedural aspect all in 3 days.
On this project i realised the 3D voxels assets using Magica Voxel and animated them quickly in Unity. Assets being done, I quickly took care of the Rendering part and then programmed the level Procedural Generation including random generated monsters and items. Finally i added a bit of UI and all the VFX either environmental or gameplay related.
Made in Winter 2018-2019